MULYANI, S. Penerapan Concept Attainment Model (CAM) Menggunakan Alat Permainan Edukatif Fun Book dalam Meningkatkan Pemahaman Siswa. Progressive of Cognitive and Ability, [S. l.], v. 1, n. 2, p. 125–132, 2022. DOI: 10.56855/jpr.v1i2.40. Disponível em: https://journals.eduped.org/index.php/jpr/article/view/40. Acesso em: 27 jun. 2025.